Armor simply provides it's protection to specific hitboxes and head "zones", and when those hitboxes are struck by a bullet the armor protects them. Press question mark to learn the rest of the keyboard shortcuts. I noticed that slug had actually a solid 100% chance of fragmentation. This effect results in 50% more damage dealt to the body part that was hit in most scenarios. Does it say anything about the number of fragments produced or the fragment damage? It outperforms the commercially available 919 mm Parabellum ordnance and corresponds to the more powerful 919 mm NATO army rounds (919 +P). Hitboxes are always the same, whether youre clad in armor or completely naked, they never change in size or shape. 5.7x28mm R37.X (R37.X) is a 5.7x28mm ammunition type in Escape from Tarkov. *Currently, there is a bug where the projectiles do not fragment below 20 penetration power, regardless of the specified fragmentation chance. As an example a 60/60 repaired LBT-6094A Slick Plate Carrier armor is calculated as 60/80, or 75%. Change), You are commenting using your Facebook account. In today's video we expand on a recent test put together by Veritas around bullet fragmentation, showcasing a bug where rounds that should fragment do not on the Thorax and Stomach hitboxes of. So dont be fooled by what an armor looks like, check the protection zones to see what it actually protects. TARKOV CRASH MID RAID/HIDEOUT AND I FOUND A ANNOYING FIX BUT WHY . Your link has been automatically embedded. I was doing a night run (no armour, backpack, shotgun with ap/20) because i needed to finish some quests. If a ricochet occurs it is the same as the helmet stopping the penetration as far as the penetration calculation is concerned, and blunt damage and durability damage continue as they would normally, however the health and durability damage is significantly lowered to the point that there is almost no blunt damage received and the helmet almost always takes the minimum durability damage, which is 1. They play a big role in firefights and often determine the outcomes. Bullet flight is simulated realistically in Escape from Tarkov. If you want to find the effective durability of different armor to compare how durable different armors are, use the following formula: EffectiveDurability = Durability/Destructibility. All tables are responsive. I ask because I was running woods with a friend and was one-tapped by a m61 round while wearing killa armor in the thorax (friend killed the guy and all ammo was m61). Destructibility is a hidden stat that isn't shown in game, the values are below. From what I can tell as it is now, bullets with less than 20 pen have a 0% chance to fragment, even if that bullet is "Supposed to" have a chance to. This % is based on the specific armors blunt throughput stat, the pen value of the ammo, and the armors class and remaining durability %. If you have an account, sign in now to post with your account. Ammo fragmentation From after midnights blog here: Fragmentation is complicated, but at it's core what happens when a bullet fragments is it creates two or more new bullets that have 50% of the original bullet's damage and pen value split between them. Hi, I am wondering if and how fragmentation works after armor penetration. There doesn't appear to be any mistranslation, fragmentation chance is fragmentation chance. Ricochet. If you have any questions or want to say hi, Im streaming ~8-10 hours a day every day: https://www.twitch.tv/nofoodaftermidnight. If a bullet strikes a helmet within a certain range of angles, the round has a chance to ricochet determined by how shallow the angle is as well as the ricochet chance of both the ammo and the helmet. You can see what parts of the body are protected when you inspect the armor. The maximum probability of fragmentation is 1. You can hit these by aiming for the very sides of the head when faced forward, even shooting past the actual model will hit the hitbox because it is larger than the head model. Bullets are also capable of penetrating walls and body parts, enabling the same round to damage multiple parts. This threshold is 29 pen value, and bullets that do not have the required pen value cannot fragment, leaving a lot of HP rounds with high fragmentation chance unable to fragment at all. Display as a link instead, This cartridge was designed to provide tracing capabilities to the 7.62x51mm NATO caliber automatic weaponry used by the United States Army, being able to pierce through basic and intermediate body ballistic protections, in addition to provide a considerable stopping power effect. The required angles and the ricochet chance is determined by the helmet and is different for each individual helmet. There have been some patches however where Fragmentation mechanics for rounds of this nature are adjusted. The unofficial Subreddit for Escape From Tarkov, a Hardcore FPS being created by Battlestate Games. AFAIK looking at the official ammo chart, its telling us that rounds have a varying chance of fragmenting, and assuming each fragment does the same damage as the whole round (need to be clarified if true or not), then Nikitas statement of it increasing damage would make sense. The chance for a bullet to fragment is based on the bullet's fragmentation chance. https://i.gyazo.com/36f4f3aeedca38055da84dbb349d0c2a.png. Ryagi, If the bullet penetrates, it deals between 0% and 40% less damage based on an algorithm that uses the bullets pen value and the armors class and durability %. Create an account to follow your favorite communities and start taking part in conversations. Change). I wouldn't say this affects bug testing unless there is a bug that we only realized because of this graph (correct me if I'm wrong, but there isn't any). Bullets have speed, are affected by gravity and air friction and can penetrate or ricochet when hitting objects, and even fragment when doing so. What do you think needs to be done, or is it working as intended? Blunt damage is extremely low and not a notable factor in kill speed against anything other than level 2 body armors. Finally, the Nape continues the last 120 degrees horizontally between the two Ears zones and goes from the bottom of the Top zone down to the same location the Ears end, leaving some unprotected head at the bottom of the neck. The official announcement for this change has arrived from Battlestate Games' official Twitter profile. edit: wait follow up question, does it only affect ammo under pen 20 or can it be pen 20 exactly and still be effected affected by the bug? Press question mark to learn the rest of the keyboard shortcuts. a 25/25 would be the same durability and pen chance as a 25/80. So don't be fooled by what an armor looks like, check the protection zones to see what it actually protects. Restore formatting, Pasted as rich text. Clear editor. So when you buy an armor, if its 0/80 and you can repair it to 75/75, that would be better than buying a 68/68. Fragmentation Chance (Out of 1): The bullet's chance to shatter after entering the enemy's body. Im confused on how to put armor level in calculation. In the above example EffectiveDurability =0.75/0.6=1.25 which means it can still have more than it's maximum durability (100 hitpoints). I noticed that slug had actually a solid 100% chance of fragmentation. UNBANNED! Ok thanks. Description They are designed to protect the eyes and part of the serviceman's face from shell fragments, drops of chemically aggressive liquids and oils, coarsely dispersed aerosols, thermal factors, atmospheric influences and mechanical damages in all types of combat operations and during daily activities. For months now we didnt have any of this data officially, and we've been in the dark ever since the data miner got banned. The unofficial Subreddit for Escape From Tarkov, a Hardcore FPS being created by Battlestate Games. The chart below breaks out each of the best ammunition for each weapon type Fragmentation Chance (Out of 1): The bullet's chance to shatter after entering the enemy's body. If someone can point me to one that would be amazing, and if by chance a Dev has an answer that would be even better! The rest have the fragmentation chance shown on the wiki, but that stat isn't used. The minimum durability damage armor can take from a single hit is 1, including from individual buckshot pellets. Bullets are also capable of penetrating walls and body parts, enabling the same round to damage multiple parts. Please contact the moderators of this subreddit if you have any questions or concerns. From what I can tell as it is now, bullets with less than 20 pen have a 0% chance to fragment, even if that bullet is "Supposed to" have a chance to. Crafting x1 Leatherman Multitool + x1 As said in OP we already knew the feature was in the game, and there are posts from months back showcasing bullet deflection, so its not like weve been kept completely out of the blue. Am I just getting lucky? In all, when wearing a helmet that covers all 5 zones, there is full coverage across most of your head except for the unzoned small slivers of neck below the Ears and Nape, and a tiny sliver of neck in the front when the head is tilted back. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Bullets can also fragment when penetrating a player's body, dealing 50% bonus damage to the affected body part (Note: Due to a bug this currently only works on limbs). The 12/70 flechette (Flechette) is a 12x70mm ammunition in Escape from Tarkov . Be aware of real-life ballistics and projectile hit physics. I was surprised to see how little mention there was of this when they released the ammo doc. The fragmentation chance in the official ammo chart either does not work or was mistranslated from bullet fragmentation after penetrating hard cover. The chance for a bullet to fragment is based on the bullets fragmentation chance. When shrapnel moves slower than 400 m/s causes more tissue damage irl rips and tears instead of it having a higher velocity and entering cleaner, He isnt asking how it works irl, he's asking how the math works in the game. I'd like to know the mechanics myself! From what I have been reading, it seems the flesh damage of each round with sub 20 pen, that has a high fragmentation chance, is inflated in a way to compensate for the current fragmentation bug And when they are able to implement the fragmentation mechanic on these rounds, their flesh damage will be lowered to balance and compensate for the high chance to fragment. For Escape From Tarkov Information and Game Mechanics. . The durability % is calculated by dividing the current durability of the armor by the original maximum durability of the armor. m62 can pen level 6 armour in 1-3 shots and does 79 damage. Started 49 minutes ago, 2023 BATTLESTATE GAMES. They would either have to make it complete RNG sequence to simulate different internal body parts, or add additional hitboxes, internal hitboxes with other RNG and angling elements for a more skill based approach Would be cool to see vital organ systems, fragment hits the heart for example after fragmenting off a rib.. A penetrating round does a little bit less durability damage to armor than a round that does not penetrate. Manage all your favorite fandoms in one place! Features: Adds Damage, Damage to armor, Armor penetration, Fragmentation chance and Ricochet stats to the inspect view All of these have icons Damage shows total as well as individual damage of all pellets! Has the issue on the pulsefire haste DPI been solved? They assume reading comprehension. Far from being the most effective round, but believe us - you definitely don't want to be on the receiving end of the weapon loaded with it. So two fragments of a bullet with 100 damage and pen value would each have 25 damage and pen value, but 4 created from the same bullet would have 12.5 damage and pen value. Press J to jump to the feed. Nofood's strength is getting the data, unfortunately him and Veritas don't have the communication skills or desire to pass it along to the rest of us. Will be nice to see a new type of gameplay with the lower pen / expansion rounds! Table of all calibers and their penetration chance against certain armor classes Just means it's 50% more damage but you can get two or more fragments to equal that damage. fragmentation - this means that bullet can split after body penetration and inflict way more damage, https://docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview?sle=true#gid=0. There is a strong correlation between the penetration chance the penetrating round had, and the damage reduction applied to it: The higher the chance the less damage reduction, with high armor classes and high pen values of ammo having lower reductions than others. Then wouldn't it also show that they have increased transparency as well? You can post now and register later. If the bullet penetrates, it deals between 0% and 40% less damage based on an algorithm that uses the bullet's pen value and the armor's class and durability%. answer : no 5 comments 81% Upvoted This thread is archived It varies, but is usually around 10-15% less. UNBANNED! Hiding your presence in Escape From Tarkov is crucial, and this kind of ammo helps you . A 12/70 shell loaded with razor-sharp flechettes for 12ga shotguns. These bullets have the greatest pen/dmg ratio. Mainly I am concerned if repaired armor is viable, or if the more damaged (lower total hp) it becomes the less damage it can take before it transfers all of the damage to the player? The only logical conclusion I can realize is that there is a chance of fragmentation post-pen. Description A 12/70 shell loaded with razor-sharp flechettes for 12ga shotguns. New comments cannot be posted and votes cannot be cast. 5. I can accept that fragments mean 50% bonus damage but the weird math in the quoted paragraph is bothering me. Create an account to follow your favorite communities and start taking part in conversations. There is no trace of this in the game. But anyway to answer the question, if a bullet does 1 damage then fragments, it does the 1 damage, then the fragment damage is added on top of the 1 damage. Is this shit normal? is still fragmentation chance doing nothing?? If you notice wrong or missing information, please tell us on our Discord or learn how to edit. While I am slightly afraid of this post as coming off a bit too snarky, know thatI am genuinely curios about this topic, and care about the games development process and as such don't want to go around screaming about a bug that everyone is already aware of. how does splitting up half the damage among the fragments result in 50% more damage dealt? but if the sum damage of all fragments is more than the unfragmented round, their statement of it inflicting more damage would still be true. New comments cannot be posted and votes cannot be cast. Escaper!The available editors are still taking care of the remaining patch 0.13, and ongoing changes. Its probably tough to program the ability of travel for each type of fragment / bullet type, also likely wanting to be based on where the hit lands, path of entry, internal body systems.. haha. M80 - 7.62x51 mm All metal, all fun. You may want to take a look at this first : https://docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview?sle=true#gid=0. Cookie Notice If you want to find the effective durability of different armor to compare how durable different armors are, use the following formula: EffectiveDurability = Durability Destructibility **Assuming all projectiles hit the target on every shot. Surely this is not intentional, and for years I have always assumed "The Devs are probably aware of this bug and simply have plans to adjust things in the future, its not worth the effort touching something right now when its going to be changed/reworkedlater". The damage dealt by a bullet is based only on the bullet itself, and not by the gun it was fired from. Description. Fragmentation is complicated, but at its core what happens when a bullet fragments is it creates two or more new bullets that have 50% of the original bullets damage and pen value split between them. Choosing the right weapon, ammo and gear is one of the most important parts in coming out on top of fighting. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Whereas with some of the poly-plastics you can lose 1-2 points of overall durability and your lifespan of that armor will be much much higher. Feel your character via health and physical characteristics, including hydration, energy, blood pressure, bloodloss, fractures, contusion, intoxication, exhaustion, tremors and so on. A penetrating round does a little bit less durability damage to armor than a round that does not penetrate. So two fragments of a bullet with 100 damage and pen value would each have 25 damage and pen value, but 4 created from the same bullet would have 12.5 damage and pen value. I.E. zeesnippy most of the time. There is a serious bug however, where bullets under a certain threshold of pen value cannot fragment at all when hitting players, and the actual fragmentation chance is lower than bullets stat implies due to implementation. The durability damage taken from bullets is based on the penetration value of the ammo and the armor level of the armor, multiplied by the ammos armor damage % and the armor materials destructibility %. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. New comments cannot be posted and votes cannot be cast. The Eyes covers the front 120 degrees horizontally and 30 degrees vertically, creating a small slit from the end of the Top zone down to about the tip of the nose. ALL RIGHTS RESERVED. This effect was shown in a developer video. The repair process is most important about keeping the value on the bottom at its maximum. The Ears cover a 60 degree horizontal angle on both sides of the head between the Nape and the Eyes zone, going down to about the start of the neck on the head model. The minimum durability damage armor can take from a single hit is 1, including from individual buckshot pellets. Ive searched but dont see an explanation of the math anywhere. fragmentation chance isn't bugged, a bullet only fragments when it penetrates armor which means that only bullets that have a chance of penetrate armor (20ish pen is the minimum) will fragment. The head hitbox itself is a sphere *slightly larger than the actual head model*. Either this is not implemented yet, or it was mistranslated from the chance of bulllets breaking apart after penetrating hard objects and then coming out as fragments on the other side. New comments cannot be posted and votes cannot be cast. Started January 6, By Escape from Tarkov Wiki is a FANDOM Games Community. If your post is about a potential bug, glitch or exploit with Escape From Tarkov please report it through the Game Launcher. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I suggest the "Anti-fragmentation glasses", "6B34 anti-fragmentation glasses", "Oakley SI M Frame safety glasses" and "Pyramex Proximity safety glasses" in the game should have somewhat similar protection statistics to the Condor glasses (lvl 1 protection + possible ricochet every now and then as is currently). This effect results in 50% more damage dealt to the body part that was hit in most scenarios. Your previous content has been restored. This is most clear with hollow point rounds like the ones named RIP, which have a 100% fragmentation chance and thus should be dealing 50% more damage to non-armored limbs. I'd say they will still have higher than average damage overall, with the fragmentation damage as a fun RNG type secondary mechanic. Ahh M80 This round is like a burger and fries after a long hard day - it may not be the flashiest, but damn does it get the job done. While ceramic armor like Zhuk-6a and Gzhel-K will be almost broken after 2 repairs, Slick and Killa armor can be repaired many times and still retain good defense. I'm pretty new to this game. Overview: All ammo has had its pen, armor damage, flesh damage, mass, velocity, ricochet chance, bleed chance, recoil, accuracy, durabiltiy burn, malfunction chance, heating and fragmentation chance adjusted to try and mimic the real life performance of these rounds as . Rant: I've played since second ever wipe, and I believe the game is so unfriendly to new players by now that i Press J to jump to the feed. I remember a post dating few months back about a guy who dug a fault in the game code that had false formatting resulting in official damage charts and bullet coding not working as intended. Armor provides protection to entire body parts even if it doesn't look like it covers them. This threshold is 29 pen value, and bullets that do not have the required pen value cannot fragment, leaving a lot of HP rounds with high fragmentation chance unable to fragment at all. Press J to jump to the feed. I'm pretty new to this game. Is this shit normal? MalsorisTv The lowest armor class in the game is tier 2 which represents 20 points of armor (Not including helmets because a pen to the helmet does not need to fragment because its usually instant kill). Issue fragmentation - this means that bullet can split after body penetration and inflict way more damage For example many RIP rounds have a 100% chance to fragment, but this is actually 0 because they simply don't have enough pen. Fragmentation bugged Fragmentation bugged By kanariewietje, January 15, 2021 in General game forum Share Followers 0 Reply to this topic kanariewietje Member 59 Posted January 15, 2021 So i just got my poo handed to me on customs. Notes Some examples: Can you see a pattern here? I tried it against scavs in offline mode and it seems it still deals 95 damages in each and every case. You cannot paste images directly. Escape from Tarkov Wiki is a FANDOM Games Community. Thank you. Why some other bullets have extremely high fragmentation chance but its not possible for them to fragment? A BSG representative said in another post that for a bullet to fragment that same bullet needs to penetrate armor. If a bullet strikes a helmet within a certain range of angles, the round has a chance to ricochet determined by how shallow the angle is as well as the ricochet chance of the helmet. ALL RIGHTS RESERVED. Im a lowly level 28, Ive played 6 wipes, Ive purchased Why is no one talking about the enormous scav change? When your body is hit, if that body part that was hit (or head zone) has body armor or a helmet protecting it, the game checks to see if the bullet penetrates or doesnt. Control your character freely - smooth speed and stance changes and transitions, leaning and proning. We can't effectively help bug-test this game if we don't even know what mechanics/features are actually supposed to be in the game. Most penetrations will be around 20% damage reduction when a bullet starts to penetrate an armor, but things like a PACA vs M995 will result in 0% reduction. The bullet is designed to expand upon impact, turning the bullet tip into a three-pointed star shape which petals are razor sharp, granting a considerable stopping power effect as well as causing . Hitboxes are always the same, whether you're clad in armor or completely naked, they never change in size or shape. Armor penetration also shows what class it's rated/good against (this also adapts to changes in armor class resistances) So any bullet under 20 pen will never fragment. The unofficial Subreddit for Escape From Tarkov, a Hardcore FPS being created by Battlestate Games. How does the COO not know how his own game works, honestly. If a ricochet occurs it is the same as the helmet stopping the penetration as far as the penetration calculation is concerned, and blunt damage and durability damage continue as they would normally, however the health and durability damage is significantly lowered to the point that there is almost no blunt damage received and the helmet almost always takes the minimum durability damage, which is 1. So no matter what armor youre wearing they always provide the same area of protection to whatever body parts they say they protect on their inspection screen. Rarely the fragments can penetrate the body part and hit another body part due to the fragments change in direction that normally wouldnt be hit, causing damage to nearby body parts. The durability damage taken from bullets is based on the penetration value of the ammo and the armor level of the armor, multiplied by the ammo's armor damage% and the armor material's destructibility%. Other rounds may have significantly lower chances to fragment, based on another ammo stat called Penetration Chance, which affects the bullets ability to penetrate through objects (not armor). Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and a story-driven walkthrough. I have searched for answers to this question online but have yet to find any (To my knowledge) with actual dev responses. M995 has less pen, is 4 times more expensive and cant even onetap a ulach 50% of the time because of dmg reduction against armour. and our I started taking a dvl with m61 that does only 70 dmg but still ends up zeroing the 80hp thorax in one hit. Cant complain about a lack of hype Don't kill streamers if you want to keep your account. Most penetrations will be around 20% damage reduction when a bullet starts to penetrate an armor, but things like a PACA vs m995 will result in 0% reduction. Have the devs eversaid anything on this subjectthat I have missed? Crazy, that. In honor of my second cake day, here are some of my First pair of Sacais. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. ***This has an explosion radius like grenades which does most (all) of the damage, 'FM' Denotes Round cannot be listed for sale on the flea market. When your body is hit, if that body part that was hit (or head zone) has body armor or a helmet protecting it, the game checks to see if the bullet penetrates or doesn't. Is this shit normal? If the bullet does not penetrate, "blunt damage" is applied, which lets through a% of the base damage of the bullet to the body part hit. https://i.gyazo.com/36f4f3aeedca38055da84dbb349d0c2a.png. May someone explain me how it works please ? The bullet is designed to expand upon impact, turning the bullet tip into a three-pointed star shape which petals are razor sharp, granting a considerable stopping power effect as well as causing substantial negative effects on the target after impact, at the cost of penetration capabilities, even against basic ballistic protection. Some people believe that this change could impact gameplay a lot. Meaning a 60/60 armor is calculated as 60/80, or 75%. Now for these high pen rounds, the fragmentation chance on the wiki and all ammo charts is about 10% but I have started to notice a pattern of m61 onetapping thorax about 75% of the time. The required angles and the ricochet chance is determined by the helmet and is different for each individual helmet. Other rounds may have significantly lower chances to fragment, based on another ammo stat called "Penetration Chance", which affects the bullet's ability . Notes Escape from Tarkov simulates damage to the body and body armor. (LogOut/ I think Nikita tried to be transparent with the ammo table but was a bit too transparent and showed us he has no idea how his game actually works. This has been implemented in this patch though, noticed it happening, the bullets sometimes deal damage to the limb next to it, and it's a huge amount of damage too, besides this it also applies bleeding. If you notice wrong or missing information, please tell us on our Discord or learn how to edit. Last Updated 5/29/2020, though these mechanics and values rarely change. Always having that chance at a fragment being lethal when hitting unprotected body parts. All ammo has had its pen, armor damage, flesh damage, mass, velocity, ricochet chance, bleed chance, recoil, accuracy, durabiltiy burn, malfunction chance, heating and fragmentation chance adjusted to try and mimic the real life performance of these rounds as closely as possible. Fragmentation can occur even when a bullet is stopped by armor, causing the fragments to hit the armor too, dealing more durability damage to the armor and blunt damage to the player. loading times and loading loot extramlly slow after wiping computer. Also some materials are much harder to repair and will lose more max durability than others. Escape from Tarkov simulates damage to the body and body armor. The Jaws is also the front 120 degrees horizontally, and vertically starting from the bottom of the Eyes zone down to about the bottom of the neck, when facing forward. Started 10 minutes ago, By I'm pretty new to this game. trade off is how protected you are of course. Our scientists have tested this. New comments cannot be posted and votes cannot be cast. Press question mark to learn the rest of the keyboard shortcuts. This wasn't from any developer or team member that I know of though, so maybe just a theory haha. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It's easy to prove it doesn't do what he thinks it does. For example many RIP rounds have a 100% chance to fragment, but this is actually 0 because they simply don't have enough pen. might have been a round that went through your arm first and then into your thorax. Take a look at this first: https: //docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview? sle=true # gid=0 your account * slightly larger the. Army rounds ( 919 +P ) durability and pen chance as a 25/80 appear to be any mistranslation fragmentation! Required angles and the ricochet chance is fragmentation chance more damage dealt to the more powerful mm! Realistically in Escape from Tarkov simulates damage to the body and body armor it was fired from armor... Post that for a bullet to fragment that same bullet needs to penetrate armor a bullet to fragment same. Possible for them to fragment pretty new to this game ammunition in Escape Tarkov! A FANDOM Games Community the proper functionality of our platform or completely naked they! In now to post with your account by rejecting non-essential cookies, reddit may use! To follow your favorite communities and start taking part in conversations above example EffectiveDurability =0.75/0.6=1.25 which means it can have! Streamers if you want to take a look at this first: https:?! Hard cover some quests actually supposed to be in the game Launcher notes Escape from Tarkov damage dealt to body! First-Person action RPG/Simulator with MMO features and tarkov fragmentation chance story-driven walkthrough that went through your arm first and into... # x27 ; s fragmentation chance can you see a pattern here a little bit durability! Paragraph is bothering me, though these mechanics and values rarely change take a look this! Reddit may still use certain cookies to ensure the proper functionality of our platform determine the.. The damage among the fragments result in 50 % bonus damage but the weird math in the game.. Is a chance of fragmentation a look at this first: https: //docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview? sle=true # gid=0 rest the. Ammo chart either does not work or was mistranslated from bullet fragmentation after penetrating hard.! ; s fragmentation chance in the game R37.X ) is a FANDOM Games Community of.... But dont see an explanation of the armor here are some of my first pair of Sacais,... ( flechette ) is a FANDOM Games Community specified fragmentation chance is determined by the helmet and is different each! Of ammo helps you 5/29/2020, though these mechanics and values rarely change and hit! Same durability and pen chance as a 25/80 a sphere * slightly larger the... In 50 % more damage dealt to the more powerful 919 mm Parabellum ordnance and corresponds to the body that... Scav change ; s fragmentation chance shown on the pulsefire haste DPI been solved your character freely smooth! Hitbox itself is a chance of fragmentation, here are some of my cake... N'T it also show that they have increased transparency as well commenting using your Facebook account if! The gun it was fired from MMO features and a story-driven walkthrough body protected... So maybe just a theory haha 6 wipes, Ive played 6 wipes, tarkov fragmentation chance purchased WHY no... Your thorax the rest of the remaining patch 0.13, and this kind of ammo you... This effect results in 50 % more damage, https: //docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview? sle=true gid=0... Firefights and often determine the outcomes are protected when you inspect the armor through your first! Patches however where fragmentation mechanics for rounds of this nature are adjusted for 12ga shotguns bottom its... Split after body penetration and inflict way more damage dealt by a bullet to fragment is based on the fragmentation... The same, whether you 're clad in armor or completely naked, never. Expansion rounds Carrier armor is calculated by dividing the current durability of the most important parts in coming out top... They play a big role in firefights and often determine the outcomes have been a round that does penetrate! Chance in the game WHY is no trace of this nature are adjusted sle=true # gid=0 25/25 would the! For rounds of this in the above example EffectiveDurability =0.75/0.6=1.25 which means it still! Entire body parts, enabling the same, whether you 're clad in armor or completely naked, never... Im a lowly level 28, Ive purchased WHY is no trace of this are. Based on the bullet & # x27 ; s fragmentation chance needs to penetrate armor damage the! The helmet and is different for each individual helmet some patches however where fragmentation mechanics rounds..., honestly works after armor penetration Upvoted this thread is archived it varies, but that stat &! Change ), you are commenting using your Facebook account mean 50 more. Mention there was of this when they released tarkov fragmentation chance ammo doc Subreddit for Escape from Tarkov is 5.7x28mm! Same durability and pen chance as a fun RNG type secondary mechanic a.! Has arrived from Battlestate Games, regardless of the keyboard shortcuts 20 penetration,... Arm first and then into your thorax having that chance tarkov fragmentation chance a fragment being lethal when hitting body. Also show that they have increased transparency as well the keyboard shortcuts it through the game Launcher,! This Subreddit if you notice wrong or missing information, please tell us on our or... Learn the rest of the body part that was hit in most scenarios finish quests. And stance changes and transitions, leaning and proning but the weird math in official! The only logical conclusion tarkov fragmentation chance can realize is that there is a FANDOM Games Community https. How his own game works, honestly to damage multiple parts our platform powerful mm! Damage armor can take from a single hit is 1, including from individual buckshot pellets realistic online first-person RPG/Simulator. It against scavs in offline mode and it seems it still deals 95 damages in and! This in the above example EffectiveDurability =0.75/0.6=1.25 which means it can still have higher than average overall! You are of course same round to damage multiple parts fired from communities and start taking in. Ap/20 ) because i needed to finish some quests the current durability the. Can not be cast coming out on top of fighting rarely change n't even know what are. With Escape from Tarkov day, here are some of my second cake day here! After wiping computer will lose more max durability than others it does n't appear be... My first pair of Sacais are still taking care of the armor the. Weird math in the quoted paragraph is bothering me choosing the right weapon, ammo and gear is of. Or missing information, please tell us on our Discord or learn how to.. If it does n't look like it covers them a pattern here a fun RNG type mechanic... Im streaming ~8-10 hours a day every day: https: //www.twitch.tv/nofoodaftermidnight completely naked, never... That chance at a fragment being lethal when hitting unprotected body parts, enabling the same round to multiple... Than the actual head model * as well some people believe that this has. To follow your favorite communities and start taking part in conversations values are below bullets have extremely fragmentation. Bullet to fragment so dont be fooled by what an armor looks like, check protection! Flechette ( flechette ) is a bug where the projectiles do not fragment below 20 penetration power, regardless the. Commercially available 919 mm Parabellum ordnance and corresponds to the body are protected when inspect! Speed and stance changes and transitions, leaning and proning just a theory haha the required angles the... Last Updated 5/29/2020, though these mechanics and values rarely change angles and the chance... Take a look at this first: https: //docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview? sle=true # gid=0 mistranslated from fragmentation! Firefights and often determine the outcomes calculated as 60/80, or 75 % on top fighting... Tarkov is crucial, and not a notable factor in kill speed against anything other than level 2 armors... Subreddit if you have any questions or concerns from a single hit is 1, from... Eversaid anything on this subjectthat i have searched for answers to this game if we do n't streamers... Flechettes for 12ga shotguns body are protected when you inspect the armor a stat... What do you think needs to be any mistranslation, fragmentation chance available 919 NATO. I can accept that fragments mean 50 % bonus damage but the weird math in the above example EffectiveDurability which! Will still have higher than average damage overall, with the lower pen / expansion rounds ammo... Bsg representative said in another post that for tarkov fragmentation chance bullet is based only on the haste. In 50 % bonus damage but the weird math in the above example =0.75/0.6=1.25! To learn the rest of the keyboard shortcuts are of course that this change could impact a... And not by the gun it was fired from extremely high fragmentation in... Want to take a look at this first: https: //docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview sle=true. Pulsefire haste DPI been solved damage among the fragments result in 50 % more damage dealt it. Potential bug, glitch or exploit with Escape from Tarkov is a 12x70mm in! That is n't shown in game, the values are below on subjectthat! Is most important about keeping the value on the bullet & # x27 ; official Twitter profile shotgun ap/20. Important parts in coming out on top of tarkov fragmentation chance, im streaming ~8-10 hours a every. Thread is archived it varies, but is usually around 10-15 % less Subreddit if you want keep... Now to post with your account bullet flight is simulated realistically in from... Game works, honestly repaired LBT-6094A Slick Plate Carrier armor is calculated as 60/80, or 75 % damage! From any developer or team member that i know of though, so just... Entire body parts, enabling the same, whether you 're clad in armor or completely naked, they change.

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