Some subclasses give you martial prowess, making magic weapons an option as well. This doll says a series of sayings that you teach it whenever certain stimuli are met. You can speak this spheres command word to have it become several iron bands that restrain a target creature. It also allows you to regain the maximum number of hit points whenever you roll Hit Dice for the next 24 hours. This +1 weapon deals an extra 1d8 of damage to undead. Those who play Tempest Domain clerics want to do damage. This shield gives you a swimming speed equal to your walking speed, the ability to breathe water, and resistance to psychic damage. We have a companion article to this one focusing on the best feats for every class. You can use this mask to cast Animal Friendship. This mirror can trap up to 12 creatures in its extradimensional cells. You can use this wand to find secret or trap doors near you. The description of each item category or individual item details how an item is activated. This cloak gives enemies disadvantage on attack rolls against you, mimicking the Blur spell. It provides resistance to breath weapons and can be used to impose all damage vulnerabilities on a dragon for a single round of combat. This symbiotic tentacle, which can retract into your arm, functions as a +2 magical whip that deals an extra 1d6 psychic damage and can stun your targets. Instead of a bonus to your Perception, you instead gain the Alert feat for your entire party. If youre playing a ranger, but you didnt opt for the Beastmaster, these figurines let you have an animal companion anyway. It has several other properties but notably can be used to locate the happiest creature at the Witchlight Carnival. Horn of Valhalla. This wand can be used to cast Ray of Frost, Sleet Storm, or Ice Storm. As you have 15 that would be 2 extra hp per level. This potion gives you resistance to all damage for 1 minute. Your entire party cannot be surprised and are woken up if asleep when combat begins. This banner is powered by a small quasit. While the healing is small, it gives a few hit points to every ally near you and automatically brings people to life who reach 0 HP. This book has an affinity for evocation magic. Now, not only do enemies need to locate you, they attack with disadvantage while you wear this cloak. This watch can be used to pack up or unpack the Witchlight Carnival. Similar to the Sentinel Shield, this weapon grants you advantage on initiative rolls. Not only that, but you have resistance against one pre-set damage type. This +3 warhammer can be used as a thrown weapon. Its most basic ability is casting Faerie Fire, a . Armor made to be taken off extremely fast; you can doff this with an action. This shard allows you to teleport up to 30 feet when you use a Metamagic option, mimicking the effect of the Misty Step spell. It can be used to determine if aberrations, celestials, constructs, elementals, fey, fiends, or undead are nearby. This +2 greataxe can be used to drop an orc to 0 hit points if you roll a 20 on your attack roll. According to the Dungeon Masters Guide (DMG), the DM can award: When considering which magic items are best for each class, legendary items will always be the best, but you wont see these until you reach high-level play. A fey or spellcaster can use these scissors to detach a humanoid from its shadow. This suit allows you to fly, but you lose altitude at the end of each turn. This spell gives you advantage on saving throws against spells that target only you. It offers many benefits, such as the ability to cast Disintegrate and Blight. Any creature that touches this vessel gains the benefits of a short rest but starts to hear telepathic whispers convincing them to open it. Many of these small statues of beasts exist. +1 very good points. This silver implement covered in bells can be used as a spellcasting focus for druids or warlocks. A hat that allows you to summon a bat, a frog, or a rat. Ephixis is a +3 shortbow that scores a critical hit on a 19 or a 20. Armor reinforced with adamantine turns any critical hit into a normal hit. In addition, difficult terrain doesnt cost you extra movement. A single-use magical item that can give the user advantage on Wisdom checks for an hour. If youre wielding a bow and arrow at range, its hard for enemies to hit you. These badges, given out by the Open Lord of Waterdeep, provide a +2 bonus to AC if you arent carrying a shield. These gauntlets count as melee weapons that deal 1d8 of slashing. This apparatus is a large lobster-shaped vehicle with a variety of abilities. One of the most exciting aspects of wandering and plundering the worlds of D&D is the friends loot that you find along the way. A worshipper of Heliod who wields this may unlock many abilities by wielding this artifact. You can speak this swords command word to set it ablaze. This magic necklace lets you breathe normally in any environment. Some items that come to my mind are items like Amulet of Health which sets your CON score to 19. Use this to get out of harms way, get behind cover, or keep your enemies guessing where you are. This arcane cannon can fire off a number of different elemental blasts. It has many powers spread between its pages and can be used to cast a number of powerful spells. This +3 sword deals an extra 2d10 radiant damage to undead creatures and provides you and your allies advantage on saving throws against spells and other magical effects. A manual of this type is needed to create a golem. This weapon is infused with the essence of a dragon, and its ammunition deals extra damage of the type associated with that dragons breath weapon. The Devotees Censer operates as a flail, a holy symbol, and has a healing aura once per day. This insignia gives you a +1 to attack and damage rolls made with unarmed strikes and natural weapons. Just remember to turn it into a staff if it gets low on health because if it dies, the staff is destroyed. The 6 sides of this cube are each keyed to a different plane of existence. Additionally, once a day, when you would drop to 0 hit points, you can drop to 1 hit point instead. Monks are already a potent class in D&D, but with the addition of the right feats, they can become even stronger, tougher, and more versatile. This mace deals an additional 2d6 radiant damage to fiends and undead, and if damage done by the weapon reduces them to 25 hit points or fewer, they make a Wisdom saving throw to not be outright destroyed. This scale mail armor lets you apply your full dexterity modifier to your AC and does not impose disadvantage on stealth checks. If the effect causes you to cast a spell from the wand, the spell's save DC is 15. The axe of the dwarvish lords was forged by the First King of the dwarves. While wearing this cloak, enemies have disadvantage on attack rolls made against you. One character is a Dragonborn Rogue with a Con score of 10, so his modifier is +0. While fighters have many areas of expertise, they all benefit from magic items that improve damage output, resist damage, and improve maneuverability. This bow has three extradimensional spaces within it, and as such, it can hold many arrows, bows, and even weapons like spears or long swords. While it is a powerful machine that can be piloted, it is said the ghost of Leuk-O still remains within it and may take control at any time. A magical tattoo that allows you to write from your fingertip as if it were a pen that never runs out of ink. The least powerful option sets your Strength to 21, while the most powerful sets it to 29. Along with the normal benefits of a crystal ball, this can be used to cast Detect Thoughts. For a monk, that is an incredible boon as you already have an increased speed and can dash as a bonus action, letting you fly to anywhere you need on the battlefield. As a bard, your focus is primarily on spellcasting, social interactions, and skills. This +2 spear has extra range, deals extra damage, and flies back to your hand. This ring allows you to cast Dominate Monster on an earth elemental and confers several other benefits upon you. The manual then loses its magic . @guildsbounty this was my unlucky rolling so when I level up I take chances rolling instead of the avarage hp, but I was hoping there was something that could even the gap. The way 5e is set up, a magic item, even a +1 sword, should be a rare and valuable find. Each god will grant you a different spell that you can cast with it. Light your enemies up and enjoy critical hits even more than you did before. This solvent can dissolve any adhesive it comes in contact with, including Sovereign Glue. This armor gives you +1 AC and the ability to speak abyssal and has two claw weapons attached to it. They also allow you to jump three times your normal jumping distance. Since sorcerers cant wear any kind of armor without taking a feat or multiclassing, this item will save your life. It also allows you to cast Dominate Monster by expending charges. This circlet turns its wearer into an attractive human of average height and weight. It does provide several benefits, such as a powerful throwing ability, a shock wave when you hit the ground with it, and the ability to cast Detect Evil and Good. You regain hit points equal to the necrotic damage you deal this way. While wearing this ring, you ignore the deficits of difficult terrain and also cannot have your movement speed reduced, be paralyzed, or be restrained by magic. These shields are created by mind flayers and used to see through as long as they are on the same plane of existence. It provides a bonus to AC (up to +3), can be used to cast Invisibility, and can be used to end several conditions on yourself, among many other abilities. This small pearl can turn a 10-mile-radius area into night. Home Player Resources Magic Items in DnD 5e (By Rarity) A Complete Searchable List. If you ever wanted to play an artificer who looks like Doctor Who, this is the way to do it. . Now, as an adult, I aspire to remind people that sometimes a little bit of fantasy is all you need when life gets to be too much. Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. A staff that can be used to create a wide variety of bird calls. This crystal sphere is both a spellcasting focus and spellbook for wizards with a number of spells psychically encoded in it when you first receive it. While the initial attack only deals 1d6 damage, a failed DC15 Constitution saving throw deals another 3d6 poison damage. Strength contributes to the character's physical abilities, while Dexterity determines their agility and finesse. It also is immune to the effects of age. These boots give you a flying speed equal to your walking speed but only 4 hours at a time. Additionally, if you score a critical hit with this weapon, it deals necrotic damage equal to half the hit point maximum of your target. Can the Bag of Beans increase an ability score above 20? This cursed necklace gives you a +1 to all ability checks and saving throws, but it also afflicts you with lycanthropy. This takes the hunting part of being a ranger to the next level. This magic quarterstaff can be used to deal an extra 2d10 necrotic damage. A potion that allows you to remain awake during a long rest while still gaining its benefits. This helm gives you 60-feet darkvision, a swimming speed of 30 feet, and the ability to breathe underwater. This opal has a fire rune on it that you can use to manipulate fire in several ways. This staff fulfills their wildest dreams. This amulet has many properties that are unlocked as it rises through its different states: dormant, awakened, and exalted. This amulet is used to control a Shield Guardian. You can use this bowl to summon a water elemental as if you had cast Conjure Elementals. This 10-foot pole can be reduced to just a foot long with the use of its command word. This staff can transform into a Giant Constrictor Snake: a huge beast that restrains enemies on a hit. This +3 sentient greatsword devours souls. It also allows you to regain missing body parts after several days. magic items that increase constitution 5e. Namely: Luck Blade, Ring of Three Wishes, (Eye of Vecna + Hand of Vecna), Deck of Many Things (risky), Efreety Bottle (risky). The hammer provides many abilities, such as the ability to speak Abyssal and Infernal, a burrowing speed equal to your walking speed, and the ability to cast Earthquake, Meld into Stone, or Stone Shape. The Amulet of Health is good also because it is "rare". This helps your low AC in your normal form, and since you can decide what happens to your equipment, you can absolutely turn into a bear wearing a cloak. This rod can be used to cast Heal and Resurrection. This potion transforms you into a pool of water for 10 minutes. WotC: Wizards of the Coast. It can also be used as a reaction to give a structure immunity to damage it would take. You can plant a regular shrub in this pot to create an awakened shrub that is friendly toward you. Most paladins opt for the sword-and-board approach, so having a magical shield is a great boon. These boots give you a flying speed equal to your walking speed. These gauntlets give you a strength score of 19, unless your score is already 19 or higher. This 60-foot length of silk rope weighs 3 pounds and can hold up to 3,000 pounds. Along with the normal benefits of a crystal ball, this can be used to cast Suggestion. It can also be used to cast Ottos Irresistible Dance once a day. This ring gives you advantage on insight checks to determine if someone is lying to you. If that wasnt enough once a day, you can choose any cantrip and can use it the entire day as if it were an artificer spell. This ring can be used to cast Animal Friendship, Fear, and Speak with Animals. Are there any feats that increase hit points? If it touches something larger than it, such as you, it deals 4d10 force damage. This transforms it into a pool of energy that can be used later. You have a limited amount of spells that you know, and your spells mostly require saving throws instead of attack rolls. It can also be used to turn a failure into a success when an undead creature forces you to make a saving throw. This eyepatch gives you advantage on sight-based perception checks, immunity to the Sunlight Sensitivity trait, and immunity to magic that would allow other creatures to read your thoughts or determine if youre lying. This gives you the monks 6th-level ability early and boosts the damage of your flurry of blows. You can expend charges while wearing this armor to deal extra necrotic damage when you hit a creature with an attack. What spells are available to heal characters, increase their max HP, or grant temp hp? This staff gives you advantage on all saving throws against the spells and breath weapons of dragons. You can use this bowl to summon an air elemental as if you had cast Conjure Elementals. What's more, homebrew items can be in their own world entirely. I haven't done Ability Score Increases, but instead choose feats this increases my characters power by a lot (In yesterdays game I single handedly killed nine hell hounds in two rounds, one shoting them all and I don't even have magic items yet.). This book is the treatise on all that is evil, and an evil-aligned creature that manages to find it will have many benefits bestowed upon them so long as they continue to strive to do evil. Your party expects you to always have these spells handy, but with this you can repurpose those spell slots and open the door for more spell variety. When was the term directory replaced by folder? 9 Additionally, when another creature within 60 feet of you makes an ability check, attack roll, or saving throw, you can roll a d10 and add or subtract your roll from theirs. One of the greatest AC boosts for a druid. Giving them too much can dilute this and create imbalance. This cloak doesnt make you immune to spells, but it does give you advantage on saving throws against spells, keeping you in the fight. However, to unlock this potential to the fullest, players need access to magic assistance. But that would not be a permanent increase of health. This helm also allows you to know the location of any celestials or fiends within 30 feet of you. These goggles allow someone with the mark of finding to trace the auras of living creatures. You can also use this to deal a blast of its specified damage in a 20-foot cone. This item is good for any spellcaster as you can regain up to a 3rd level spell slot once a day. The article that follows is the most comprehensive list of 5e Magic Items, organized by rarity. This small tome grants advantage on Intelligence and Wisdom checks related to geographical features or locations. You can use this cloak to polymorph into a hell hound. For someone with no armor, this is essential to stay alive. This potion transforms you into an adult dragon for 1 hour. This +1 sword can give you temporary hit points and impose disadvantage on the next saving throw a target you hit with an attack would make. Manual of Bodily Health (very rare) DMG p 180 increases your Con score by 2, so would give you 1 extra hp per level. This rod can be used to cast Locate Objects, and its range is increased to 10 miles when used to detect adamantine objects. Planegea rises out of our earliest ancestral memory . This is particularly powerful when in the hands of a College of Glamour bard. A magic textbook that allows you to make improved survival and nature checks. When you hit them, they take an additional 3d6 piercing damage. Boots that can leave tracks of another humanoid of your size. All of the casters on your team can empty their spells into the rod before a long rest, and youll be ready for anything. You can pull off gems to cast spells, but once there are no more of a specific gem on the helm, you stop receiving the benefit associated with it. In addition, you have advantage against dragons breath weapons and Frightful Presence, and you can sense the direction of the closest dragon within 30 miles. Almost all barbarians wield heavy, two-handed weapons and swing for the fences. It can also be used to create balls of lightning and shooting stars that deal lightning and fire damage respectively. However, this tattoo requires attunement while the insignia does not. This small glass spheres command word will cause it to emanate light as if it were the source of the Light spell. It has four arrows that come with it, one for each of the seasons, each of which have different powerful abilities of their own. It also protects you from magical sleep. A sphere that can be touched to remove all dirt and grime from your person and clothing. 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